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STEM Education

What Can Video Games Teach Us About Student Engagement? | John Spencer

I have a strange ritual that might seem like a waste of time. Each day, when I begin to do research and I want to clear away the lingering thoughts from previous work, I take five minutes and play Tetris. I realize that it’s quirky and weird. But it often gets me into a state of hyper-focus that allows me to clear my mind and focus on a new task. Call it a brain break. Or call it a flimsy excuse to live out my 80’s childhood.

Read the full article at: www.spencerideas.org

“…However, I think there are elements of game design that we might want to consider as we think about instructional design. Sometimes the best ideas come from unexpected places. And one of those unexpected places might just be the world of video games.” ..quoted from article….

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